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Relationship with Apple

iPhone application development means working with Apple. To develop iPhone apps, you need to register with the iPhone Dev Center. To test apps on an iPhone, you need to sign up for the iPhone Developer Program. To post apps on the App Store, you need an iTunes Connect account.

iPhone Dev Center

  • Sign Up
  • Download iPhone SDKs
  • Find Sample Code and Documentation

iPhone Developer Program

  • Sign Up
  • Visit the Program Portal
  • Build Your Team
  • Obtain Signing Certificates
  • Assign Devices (iPhone or iPod Touch)
  • Generate App IDs
  • Create Development Provisioning Profiles
  • Test on Device

iTunes Connect

  • Sign Up
  • Sign Paid Applications Contract
  • Gather Application Metadata
  • Prepare Application Artwork
  • Create Distribution Provisioning Profiles
  • Make a Distribution Build
  • Upload Your Application
  • Update Your Application
  • Distribute Your Application with Ad Hoc Distribution
  • View Sales/Trends Reports
  • View Financial Reports

iPhone Development Tools

Apple provides a full range of developer tools for iPhone development. The Xcode IDE provides project management, editing, building, and debugging services. The iPhone Simulator helps you test apps on your Mac. Interface Builder enables drag-and-drop GUI design. Instruments provides profiling including hotspot and memory leak detection.

Xcode

  • Project Management
  • Files
  • Groups
  • Smart Groups
  • Frameworks
  • Snapshots
  • Subversion Source Control
  • Editing
  • Navigation
  • Code Completion
  • Refactoring Transformations
  • Research Assistant
  • Building
  • Warnings and Error Messages
  • Build Results
  • Configurations
  • Targets
  • Build Phases
  • Debugging
  • Breakpoints
  • Watchpoints
  • Symbolic Breakpoints
  • Monitoring Expressions
  • Debugger Strip
  • Datatips
  • Data Formatters
  • Mini Debugger
  • Debugger Window
  • Console Window
  • Load Symbols Lazily Option

iPhone Simulator

  • Multi-touch
  • Rotation
  • Simulate Low Memory Warning
  • Set Hardware Version

Interface Builder

  • Nib Files
  • Nib Objects
  • iPhone Interface Objects
  • Library
  • Layout
  • Inspector
  • Attributes
  • Connections
  • Refactoring
  • Localization
  • Nib Bugs
  • How to Live without Nib.

Instruments

  • Trace Documents
  • Trace Pane
  • Trace Details
  • ObjectAlloc
  • Leaks
  • Sampler
  • Shark


The iPhone Platform

iPhone applications fill the whole screen of the iPhone. When you touch the screen, apps receive multi-touch events. They can store data locally and access the web. Apps can play sounds and video, show system specific interface and 3D games. Monitor acceleration, location, take photos, record audio, and probably more.

Application Architecture

  • Life Cycle
  • Event Loop
  • Bundles
  • System Events
  • Internationalization

Windows and Views

  • Hierarchy
  • Geometry

Controllers

  • View Controllers
  • Table View Controllers
  • Table View Cells
  • Navigation Controllers
  • Tab Bar Controllers

Touch Events
Graphics

  • Quartz
  • OpenGL ES
  • Core Animation

Files

  • Property Lists
  • User Defaults
  • SQLite
  • NSData, NSFileHandle, NSFileManager

Networking

  • Web Views
  • NSURL, NSURLCache
  • NSStream
  • CFNetwork
  • Preferences

Multimedia

  • Sound: Play, Record, Stream, Vibrate
  • Video
  • Photos: Take Them or Pick from iPhoto
  • Accelerometer Events
  • Location

 

 

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